• Home
  • Resume
  • Portfolio
  • Game Analysis Journal
  • About

Matthew Jensen

Producer & Designer

Owlboy – “What If Platformer/Shooter… But With Owls?”

February 16, 2018 By Matt Jensen

I was severely on the fence, when I was trying to decide to get Owlboy. The reviews were raving about it, claiming it was such a fantastic game. But I have been fooled by these gushing reviews of "indie darlings" too many times in the past (Golf Story, for instance). And when a game has a dev cycle of almost ten years, that usually spells disaster. However, I am happy to say … [Read more...]

Time Hollow – Taking Back What Was Mine

February 5, 2018 By Matt Jensen

Ah, Time Hollow (TH), yet another obscure and quirky game that could have only been released for the Nintendo DS. The late 2000's seemed to be a grand time for unique, creative, and just plain weird games. And there was no better platform for those games than the DS (and to some extent, the Wii, as well). I can still remember going to a local EB Games shop on the day this game … [Read more...]

Hotel Dusk: Room 215 – Checking In

December 13, 2017 By Matt Jensen

The holiday season is upon us! And for me, that means playing yet another one of my all time favorite games, Hotel Dusk: Room 215 (HD). This is another one of those games that will just always be at the top of my favorites list. I even wrote a critical analysis of the immersion this game creates in my undergrad days. But I'm not going to bore you with that academic stuff here. … [Read more...]

« Previous Page

Matthew Jensen · MATTJENSENPRODUCER@GMAIL.COM
Copyright © 2025 · Matthew Jensen · Log in